Bolt
Added
  • Added a force vanilla tablist option in settings.yml.
  • Added Mace Support for 1.21 with a mace mode kit rule.
  • Added /bolt unbreakable to mark items as unbreakable
Fixed
  • Fixed default bot presets not saving with prefix.
  • Fixed MatchDamageListener causing a NPE breaking spectator damage logic.
  • Fixed Bot preset command throwing a NPE when kits are null.
  • Fixed tablist sorting for vanilla layout.
  • Fixed bolt not saving unbreakable tag on items.
  • Fixed event round countdown stopping at wrong count.
  • Fixed people joining parties when they in tournament.
  • Fixed player stuck on respawn screen when bestOf is enabled in modern versions.
  • Fixed kit editor 5th slot kit not deleting.
  • Fixed bot giving up on fighting the player.
Changed
  • Only give XP if match was not forfeited.
  • Made prevention of sword dropping configurable.
Note: Please restart your servers for the changes to take place.
Added
  • Added arena "Vanilla" reset type, works on all versions using bukkit API. It is slower than chunk reset however.
  • Added LunarClient TitleAPI 1.7 support.
  • Added debugs to print out scoreboard and and nametag exceptions.
  • Added Scoreboard combo count displaying "No Combo" placeholder ({your_combo_formatted}, {opponent_combo_formatted}}).
Fixed
  • Fixed Chunk reset not resetting newly created duplicates properly.
  • Fixed Bot health under name display not updating.
  • Fixed coloring mistake in /elo reset command.
  • Fixed Tablist breaking with disguise.
  • Fixed /arena setProtectionRadius command not accept "-1" as a value.
  • Fixed modern clients not receiving health updates on legacy servers.
  • Fixed NameTagAPI erroring for refreshing nametags in some instances.
Changed
  • Changed default reset type to "CHUNK" with clear data after reset set to false. (This is the least lag inducing and most stable system now)
  • Changed from Drink to @J4C0B3Y 's CommandAPI.
Note: Please restart your servers for the changes to take place.
Added
  • Added dotted placeholders for pearl fight and top fight lives. (Use {blue_lives_proper}, {red_lives_proper}).
  • Added animated scoreboard title. (scoreboard.yml)
  • Added a separate phoenix chat listener to allow phoenix chat limitations.
  • Added a placeholder to get all queued/fighting count for solo/duo queues.
  • Added a placeholder to display required wins for ranked queue.
  • Added queue-parkour scoreboard lines.
  • Added an option to use the next available queue for random button. (settings.yml)
  • Added an option to enchant in-use queue select item button. (settings.yml)
  • Added new optimized SkinAPI.
  • Added "leaveduel" alias to Leave Command.
  • Added {match_lasted} placeholder for scoreboard.
  • Added Phoenix reboot handler hook. (scoreboard.yml)
  • Added an option to prevent unranked win streak from getting destroyed with ranked ones. (settings.yml)
  • Added an option to turn off auto world saving. (settings.yml)
  • Added toggle-able per-arena enderpearls. (/arena setPearlsAllowed)
  • Added per arena FFA Spawn radius. (/arena setFFARadius)
  • Added a theme system like carbon's. (/bolt theme <color> works for {theme}, %bolt_theme%)
  • Added tournament hotbar and max participants config, and forceEnd command.
  • Added per cooldown configuration for cooldown message.
Changed
  • Completely rewrote ScoreboardAPI from scratch.
  • Optimized and re-coded NameTagAPI.
  • Updated XSeries with new XSkull, XPotion and PacketEvents.
  • Optimized queue list querying performance.
  • Allowed parkour to be played while player is in queue.
  • Changed players queued amount to fighting amount in Queue Select button.
  • Rewrote visibility logic for all matches.
  • Allow wool breaking if it's bed defense for fireball/bedfight.
  • Allow other plugins to modify party chat message.
  • Added more Modmode/vanish command to blocked commands.
  • Updated SpigotAPI to support Carbon 5.0.
  • Completely recoded and optimized match health display. (Major lag optimization)
  • Use LightRandom for Java Randoms for more optimized seeding.
  • Completely recoded match history, and statistics saving logic.
  • Made Fireball/TNT yield configurable and stopped fireball from dropping blocks.
  • Show "None" if there is no next level and division in menus and placeholders.
  • Use proper void kill method for events.
  • Use a smaller UUID for profile history to reduce MongoDB storage size.
  • Use disguised proper name when unfollowing a target.
  • Don't terminate a match if it's already terminating.
  • Centered bottom kit editor as requested by @lightspark
Fixed
  • Fixed player being damaged on respawn.
  • Fixed player being stuck after own-goal death.
  • Fixed random visibility issues while getting in match.
  • Fixed compile errors for global depends.
  • Fixed BattleRush and Bridges match logic for respawning and death.
  • Fixed stats not migrating properly if some stats are already migrated.
  • Fixed typo in GeneralMenus combat stats config.
  • Fixed being able to place block on water in TNTSumo.
  • Fixed Match History/Inventory menu errors and configuration.
  • Fixed NameTag turning white on join sometimes
  • Fixed scoreboard not appearing on first join for some players
  • Fixed item Drop logic for match.
  • Fixed proper death logic not being called for jumping in your own goal.
  • Fixed Kit editor glitch with editor menu items.
  • Fixed Bolt preventing chunks from unloading.
  • Fixed shop product menu not using proper slots.
  • Fixed visibility logic for Phoenix hook.
  • Fixed EffectsButton NPE in PostMatchInventory.
  • Fixed NPE in BasicSoloMatch duration timestamp.
  • Fixed StickFight not dropping blocks.
  • Fixed null pointers in auto-updating menu when accessing the profiles cache.
  • Fixed Leaderboards having an exception if division is null.
  • Fixed next division not being null when all divisions are unlocked.
  • Fixed potion stats being displayed even when it's not a potion match.
  • Fixed void damage logic.
  • Fixed event leave logic making event stuck in limbo.
  • Fixed Phoenix PlayerGrantEvent being delayed for NameTagAPI reload.
  • Fixed party duel menu having a NPE.
  • Fixed spectator layout not allowed for tournament players.
  • Fixed void kill not playing kill sound for special matches.
  • Fixed water/lava not resetting properly with FAWE arena reset.
  • Fixed CurrentMatchesMenu for /spec command.
  • Fixed 1.12 Recipe iterator breaking due to unmodifiable list
  • Fixed un-follow sending 2 messages.
Removed
  • Removed FastBoard.
  • Removed spectator description message.

How to update?
There are two configurations changes you must do:

1) MATCH-MENUS.MATCH-INVENTORY in menus.yml. Change POTIONS-BUTTON lore configuration to the following:
YAML:
    POTIONS-BUTTON:
      NAME: '&cHealth Potions'
      MATERIAL: SPLASH_POTION
      DURABILITY: 16421
      LORE:
        - ""
        - "&c<player> &fhad &c<count> &cpotion(s) &fleft."
        - ""
        - " &c❘ &fPotions Thrown: &c<potionsThrown>"
        - " &c❘ &fPotions Missed: &c<potionsMissed>"
        - " &c❘ &fPotion Accuracy: &c<potionAccuracy>"
You also need to remove the potion statistics from STATISTICS-BUTTONlore.

2) Adding tournament hotbar configuration in hotbar.yml. Add the following above the PARKOURsection in LOBBYlayout, make sure to have the same indents and spaces.
YAML:
  TOURNAMENT:
    TOURNAMENT_INFO:
      NAME: "&cTournament Info &7(Right-Click)"
      ENABLED: true
      ACTION: JOIN_TOURNAMENT
      MATERIAL: BOOK
      DURABILITY: 0
      SLOT: 0
      LORE: []
    TOURNAMENT_LEAVE:
      NAME: "&cLeave Tournament &7(Right-Click)"
      ENABLED: true
      ACTION: LEAVE_TOURNAMENT
      MATERIAL: RED_DYE
      DURABILITY: 0
      SLOT: 8
      LORE: []
Added
  • Added pearl removal logic upon player death.
  • Added per player entities cache.
  • Added division mini-logo placeholder.
  • Added a warning for null profile in ProfileHistory.
  • Added configuration for party chat.
Fixed
  • Fixed Boxing combo threshold.
  • Fixed settings menu hook lore placeholders
  • Fixed product not being marked as bought.
  • Fixed party being null for profiles.
  • Fixed another item being consumed with glass bottle removal.
  • Fixed statistics revert logic for win streaks.
  • Fixed fall damage being disabled for bed-fight.
  • Fixed round start resetting match timer.
  • Fixed follow logic being broken when state changes.
  • Fixed ApolloAPI not marking some matches ranked.
  • Fixed TNT Sumo clay not being colored.
  • Fixed MLGRush breaking bed at the same time.
  • Fixed PartyDuelMenu formatting breaking with a few players.
  • Fixed player not being reset when leaving a party which is in a match.
  • Fixed portal and protection radius not saving for duplicates.
  • Fixed TeamFight/HCT not registering to tournaments as a kit.
Changed
  • Allowed using spectator items when in vanish.
  • Update visibility when vanish is toggled.
  • Use player-head instead of nether star for profile menu item.
Added
  • Added {main_color}, {second_color}, {third_color}, with configs in settings.yml. (PAPI: %bolt_main%, %bolt_second%, %bolt_third%).
  • Added Phoenix as a soft-depend for phoenix buyers.
  • Added Placeholder and bordered mode config for Queue type menu.
Changed
  • Allowed empty special locations to prevent arena startup errors.
  • Made nametags update faster.
  • Optimized Tablist adapter to stop sorting every tick.
  • Reverted all performance weakening changes.
  • Updated PacketEvents and NameTagAPI.
  • Updated ImagineBreaker (You no longer need --add-opens arguments to run on modern java).
Fixed
  • Fixed ending scoreboard error spam.
  • Fixed arena allocation logic being broken resulting in stuck-in-use arenas.
  • Fixed menu and hotbar PAPI support.
  • Fixed being able to duel your own party member.
  • Fixed OITQ bow damaging own team.
  • Fixed last being self for arrows.
  • Fixed certain items not being marked unbreakable. (Fixes weird swing animation)
  • Fixed build logic for volatile locations in bedfight matches.
  • Fixed Spectate scoreboard ending placeholders.

Note: Please restart your servers in order for changes to take effect.
Added
  • Added configuration for HCF-TeamFight class limits.
  • Added tournament reset cooldown command.
  • Added proper phoenix settings implementation by @Creaxx.
  • Added vanilla chunk arena reset, extremely stable and works on all spigots.
  • Added an option to toggle chunk caching for chunk reset systems.
  • Added manual selection for portal cuboid. (Make sure to do /arena setProtectionRadius 3 for Bridge arenas.)
  • Added spawn protection radius configuration.
  • Added menu button sound configuration.
  • Added title fade in, stay and fade out ticks configuration.
  • Added kit editor refill button for potions. L @Elb1to.
  • Added Kit description for Queue menus. (<kit_description>, /kit setDescription)
  • Added edge detector for Bots, so they don't suicide.
Fixed/Changed
  • Fixed inventory source null pointer in MatchInventoryMenu.
  • Fixed null pointer in BoltScoreboardAdapter#getLines.
  • Fixed Infinite pitch error in SquidLauncherEffect.
  • Fixed Hotbar Cooldown being bypassed.
  • Fixed PartyDuelMenu erroring in some circumstances.
  • Fixed reversed condition in tournament console host command.
  • Fixed bard passive effects not working.
  • Fixed Respawn task teleporting you to previous killers.
  • Fixed match start chunk load lag.
  • Fixed invisible players on certain matches.
  • Fixed block liquid replace logic for matches.
  • Fixed pearl launch sound still being sent when cancelled.
  • Fixed explosion damage bypass not working.
  • Fixed Party nametags not being reloaded.
  • Fixed divisions sorting in Tablist when Phoenix is enabled.
  • Fixed match cancellation still allowing start task to function.
  • Only assign Diamond classes on party join.
  • Decreased HCTeams ticking task.
  • Don't allow bots in special game-modes.
  • Made chunk arena reset partially async.
  • Recoded arena reset type configurations.
  • Forced chunk reset system on modern versions.
  • Auto set queue slots according to kit size.
  • Prevent interaction if profile is null.
Removed
  • Removed ProtocolLib dependency.
  • Removed NameTagAPI thread system.
Note: Please restart your servers in order for changes to take effect.
Added
  • Added XP Taken message if exp is removed.
  • Added an option to disable loser exp.
  • Added event hotbar items.
Fixed/Changed
  • Fixed double bots being loaded into match team.
  • Fixed Liquid listener not killing if no movement is detected.
  • Fixed Winner/Loser XP message being invalid.
  • Fixed RandomQueueButton having issues with duo logic.
  • Fixed Null pointer in MatchHandler#terminateMatch.
  • Fixed parallel portal score.
  • Prevent liquid from flowing outside the arenas
  • Sort by division if rank is same in tablist.
  • Allowed leaving event if its started.
Removed
  • Disable spectate matches menu for now.
Note: Please restart your servers for changes to take effect.
Added
  • Added Phoenix Settings implementation. (Properly)
  • Added <tab_player_slot> placeholder global. (tablist.yml)
  • Added <tab_player_formatted_slot> placeholder global. (tablist.yml)
  • Added an option disable tablist for 1.7 players.
  • Added a config option for formatted tab name.
  • Added death stats tracking and it's placeholder.
  • Added an elo reset command.
  • Added <your_skin> placeholder to BoltTablistAdapter.
  • Added Kit#isAntiDrop kit rule.
  • Added Kit toggle command.
Fixed/Changed
  • Fixed Tablist ranks sorting not working properly.
  • Fixed arena resetting logic for water/lava.
  • Fixed Disguised name being revealed on leaderboards.
  • Fixed coloring mistake in KitCommands.
  • Fixed spectators throwing away items.
  • Fixed hotbar interaction logic.
  • Fixed party size limit logic.
  • Fixed sumo event teleportation bug.
  • Fixed Bow timer returning arrow outside of match.
  • Reset match timers on match terminate.
  • Fixed Kit setup being broken.
  • Fixed "Comparison method violates its general contract!"
  • Fixed fly remaining after match for some players.
  • Improved Tablist API CPU usage and general performance.
  • Used proper conventions for sorting.
  • Header/footer now updates periodically.
  • Don't reveal disguise names with Follow command.
  • Clear item flags on StatsButton.
Note: Please restart your servers for changes to take effect.
Added
  • Added config options for progress bars.
  • Added a config option to disable spawn teleport on join.
  • Added Vanilla Tablist sorting.
  • Added logic to show those vanished players in tab that you should see.
  • Added null safety and opponent placeholder to win/loss commands.
Fixed/Changed
  • Fixed default progress bar colors.
  • Fixed TeamFight showing up even when off.
  • Fixed Profile history null pointer
  • Fixed Modern retention phoenix hook support.
  • Fixed UnsupportedOperationException for getting team in FFA Match.
  • Improved Win/Loss cmd logic.
  • Fixed BoltTablistAdapter console spam.
  • Fixed Negative ELO
  • Fixed XP Bar progress showing up in match.
  • Fixed Flame arrow not working.
  • Separated team colors for spectators in team matches.
Note: Please restart your servers for changes to take effect.
Fixed/Changed
  • Fixed CalculationUtil null pointer issue.
  • Fixed Bard logic for Effect Restorer.
  • Fixed division progress not adapting in certain conditions.
  • Fixed Party TeamFight not working in duels.
Note: Please restart your servers for the changes to take place.