Carbon
Fixed/Changed
  • Added an option "CHINA-OVERRIDE" for China users.
  • Optimized the loader for Chinese users.
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Reactions: kaylr
Added
- Potion Settings per knockback profile (Requested by @brewage#2101)
- Tab-Completion for all Carbon commands
- Clickable settings commands for Knockback
- Critical damage multiplier setting in config
- Pearl damage command
- A permission to Carbon command (carbon.help)
- "/cdeug memory" command for admins to manually call gc to clean up memory.
- "/gamerule doWeatherCycle" (Yes, it's not a thing in paper 1.8.8)
- Chunk Raytracing for blocks/tnts etc. [Credits: @steviebeenz ]
- Setting to skip useless an empty packets using resources for nothing
- Added an option for "Parallel Entity Tracker", keep it off, if you have a sensitive anticheat.

Changed/Fixed
- Fixed lag produced by wrong collections used in World class
- Made default config more performance-optimized
- Removed timings code from PluginClassLoader
- Fixed GameRule & Whitelist command not working
- Fixed TNT not breaking EndStone
- Fixed mBedwars incompatibility (**Turn off remove-bucket option in mBedwars config")
- Fixed lag for non-async chunks
- Fixed synchronization and CME causing lag for EntityTracker, Chunk, ChunkProviderServer
- Reduced CPU and Memory usage
- Fixed memory leaks created by ChunkProviderServer, and non-closed ByteBuffs of Netty
- Fixed Chunk-Raytracing causing IllegalArgumentException when ray-tracing air (If this happens again, make a ticket) [Credits: @steviebeenz ]
- Made default options in config anticheat friendly
- Fixed major invisiblity bug where player would remain invisible after their potion effects expired
- Fixed memory leaks when shutting down server.
- Reverted any RCON changes
- Removed ExclusiveKnockbackProfile
- Fixed weird logic for calculation in ExplicitKnockbackProfile
- Fixed VoidWorldGenerator not working
- Fixed Random Crashes with server not responding
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