Carbon
Added
  • Bot knockback for Bolt to be directional (Configurable)
Changed
  • Fixed Expert knockback typo
  • Fixed EnderPearl glitch fix being too aggressive
  • Fixed Spark-Profiler crashing the jvm
  • Fixed invisible team patch breaking with other scoreboard teams
  • Fixed EntityHider issues
  • Fixed double sounds for various actions
Please restart your server to apply changes.
Added
- Added option to obfuscate Armor status packets to make it even for pvp servers.
- Added option to obfuscate Health packets to other clients to prevent Damage Indicator mods from working.
- Added configuration for no permission message of Carbon commands in spigot.yml.
- Added Bot NPC knockback support with player knockback.
- Added an option to toggle default tracking range for async tracker.
- Added TNT optimizations by @Steviebeenz

Changed/Fixed
- Fixed terrain control not working properly.
- Fixed lag caused by BUKKIT-UNLOAD-QUEUE being whilst async chunks were on.
- Fixed sticky piston crash reported by @BridgingDragon .
- Fixed block placement issues reported by @BridgingDragon .
- Removed Chunk-RT and console spam caused by it.
- Fixed unload queue implementation lag
- Recoded Chunk ticking (Backported from 1.13.2) [Massive performance boost]
- Fixed ResourcePack system not working properly.
- Fixed pearl glitch fix being too far offset.
- Fixed explosion size being offset wrong as reported by @RedolentHalo & @soren .
- Improved pagination for knockback commands.
Fixed/Changed
  • Added an option "CHINA-OVERRIDE" for China users.
  • Optimized the loader for Chinese users.
  • Like
Reactions: kaylr
Added
- Potion Settings per knockback profile (Requested by @brewage#2101)
- Tab-Completion for all Carbon commands
- Clickable settings commands for Knockback
- Critical damage multiplier setting in config
- Pearl damage command
- A permission to Carbon command (carbon.help)
- "/cdeug memory" command for admins to manually call gc to clean up memory.
- "/gamerule doWeatherCycle" (Yes, it's not a thing in paper 1.8.8)
- Chunk Raytracing for blocks/tnts etc. [Credits: @steviebeenz ]
- Setting to skip useless an empty packets using resources for nothing
- Added an option for "Parallel Entity Tracker", keep it off, if you have a sensitive anticheat.

Changed/Fixed
- Fixed lag produced by wrong collections used in World class
- Made default config more performance-optimized
- Removed timings code from PluginClassLoader
- Fixed GameRule & Whitelist command not working
- Fixed TNT not breaking EndStone
- Fixed mBedwars incompatibility (**Turn off remove-bucket option in mBedwars config")
- Fixed lag for non-async chunks
- Fixed synchronization and CME causing lag for EntityTracker, Chunk, ChunkProviderServer
- Reduced CPU and Memory usage
- Fixed memory leaks created by ChunkProviderServer, and non-closed ByteBuffs of Netty
- Fixed Chunk-Raytracing causing IllegalArgumentException when ray-tracing air (If this happens again, make a ticket) [Credits: @steviebeenz ]
- Made default options in config anticheat friendly
- Fixed major invisiblity bug where player would remain invisible after their potion effects expired
- Fixed memory leaks when shutting down server.
- Reverted any RCON changes
- Removed ExclusiveKnockbackProfile
- Fixed weird logic for calculation in ExplicitKnockbackProfile
- Fixed VoidWorldGenerator not working
- Fixed Random Crashes with server not responding